Tag Archives: IADIS

Mobile Games on the rise

“Mobile games are a typical example of small, “casual games” that attract also players who do not typically self-identify as “gamers”, and yet are interested to have some kinds of games and play as parts of their everyday life.” Franz Mäyrä, keynote speech at the IADIS Mobile Learning 2013 conference. This keynote speech titled “From Mobile Games to Playful Communication: play in everyday life” at a mobile learning conference indicates the growing interest among researchers in mobile games for education.

What next for LingoBee? Could it be Mobile Language Learning games to motivate and stimulate learners?

See the GaLA blog (GaLA is the European Network of Excellence on Serious Games), http://www.galanoe.eu/index.php/breaking-news/blog

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Lingobee and Mobile Language Learning at IADIS Mobile Learning 2013

In addition to Lingobee, other work related to Mobile Language Learning was presented at the IADIS Mobile Learning 2013 conference. These focused on the advantages that mobile technologies can offer in supporting “incidental” learning to engage learners in meaningful communication using the target language and “intentional” vocabulary learning; e.g. as a part of nursing education for English as a foreign language (EFL) learners. A survey conducted among students learning English as a foreign language about their learning habits and their attitudes towards using mobile devices for language learning was also presented.

Of particular interest is the work conducted at Tokushima University, Japan, in supporting language learners using a Ubiquitous Language Log, either initiated by the user or automatically captured using ubiquitous technologies such as sensors and cameras. Functionalities include support for collaboration among learners, experiential learning as the logs can be based on a real life experience, reflection and recall. As one of the authors of this work said, there were similarities with the Lingobee app. I will certainly be following this work!

Here is a word cloud of the proceedings of the conference. Note the word “language” appears quite small towards the top of the cloud.

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LingoBee at the International Conference Mobile Learning 2013

The IADIS Mobile Learning Conference 2013 was held last week in Lisbon, Portugal from 14th – 16th March. A full paper was presented on LingoBee, “LingoBee – Crowd-Sourced Mobile Language Learning in the Cloud” written by Sobah Abbas Petersen, Emma Procter-Legg and Annamaria Cacchione. Click on the image below to view the full Prezi presentation.

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The paper was presented during the first session on Friday morning, by Sobah and Emma, it was well received and led to a number of interesting discussions with other participants.

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LingoBee at CELDA 2012

LingoBee was presented at CELDA 2012, Cognition and Exploratory Learning in Digital Age, in Madrid on Saturday 20th October 2012.  The paper “LingoBee and Social Media: Mobile Language Learners as Social Networkers” authored by Emma Procter-Legg, Annamaria Cacchione and Sobah Abbas Petersen. This was a collaboration between 3 of the partner within the SIMOLA project, Study Group UK (Bellerbys College Oxford), the University of Molise Italy (Dept. of Social Science and Lingustic Centre) and the Norwegian University of Science & Technology.
The presentation was well received by  the audience who asked questions and commented on the usefulness of LingoBee for Erasmus students.

 

 

 

 

 

 

 

 

 

 

To see the full presentation, click on the image below.

Click on the photo to see the view the Prezi

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